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Thread Statistics | Show CCP posts - 8 post(s) |

Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.07.14 20:28:00 -
[1]
How about, uhm... FIXNG THE LAG? Isn't that the whole point of the damn thing? Or at least keep the players updated on the state of affairs. Something as simple as "we have started experiencing issues with 450 people online, if we get 500 we will get conclusive data" shhould be enough.
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.07.15 15:32:00 -
[2]
Edited by: Abdiel Kavash on 15/07/2010 15:34:02 Even a minor token of gratitude (100k SP - less than a day of training? Unique ship along the lines of the event ones? Flashy graphics modules (pink smartbombs?) otherwise equal to the standard TII ones?) would certainly convince more people to spend their time on the tests. Acting like a moron for the amusement of all the 12 year old kids? Hell no, I'd rather spin my ship in station OMG PLANETZ! CCP needs to realize that just like minerals you mine yourself, testers you get from your playerbase are not free.
EVE Online: the only game where it's up to the players to debug the game code.
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.07.19 08:59:00 -
[3]
Originally by: occyxxx Edited by: occyxxx on 19/07/2010 07:09:17
Originally by: Ben Derindar I'm actually not that big on awarding skill points for turning up to planned events. Keep them as compensation for unplanned events such as the extended DT that happened recently. Perhaps issue some medals instead?
Award medals or something nerdy and rely on the empire carebears to rock up and do the fleet stuff... If you want 0.0 alliances on server in mass the reward needs to be worth it because atm the biggest problem is the feeling around the place is that even if 0.0 alliances did "cowboy up" and help at the mass testings ccp still wouldn't/couldn't fix the problems...there is no confidence in the dev's or the company anymore.
To be honest, this pretty much sums it up completely. These tests have been going on for more than half a year now, and there are no really visible improvements. If anything, the situation is slowly getting even worse. You can only keep players interested by "we are working on it" for so long. Unless the players see visible improvements as a result of these tests, they will soon deem it not worth their time.
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